
・When there are no attendants, the Leader will not have any of the above enhancement and restoration effects.įloor 10 - Chamber 1, First Half: Pyro Hilichurl Shooter, Cryo Hilichurl Shooter, Electro Hilichurl Shooter, Hydro Samachurl, Dendro Samachurl, Anemo Samachurl, Blazing Axe Mitachurl, Electro Abyss Mage.įloor 10 - Chamber 1, Second Half: Stonehide Lawachurl, Pyro Hilichurl Shooter, Cryo Hilichurl Shooter.įloor 10 - Chamber 2, First Half: Fatui Pyro Agent, Fatui Skirmisher - Cryogunner Legionnaire, Fatui Skirmisher - Hydrogunner Legionnaire, Fatui Skirmisher - Anemoboxer Vanguardįloor 10 - Chamber 2, Second Half: Fatui Electro Cicin Mage, Fatui Skirmisher - Pyroslinger Bracer, Electrohammer Vanguard, Geochanter Bracerįloor 10 - Chamber 3, First Half: Abyss Lector: Violet Lightning, Anemo Samachurl, Hydro Samachurlįloor 10 - Chamber 3, Second Half: Abyss Herald: Wicked Torrents, Electro Samachurlįloor 11 Disorder - Normal Attack Buff: When the active character hits opponents with attacks that are considered Normal Attack DMG, there is a 50% chance of unleashing a shockwave at the hit opponent's position, dealing AoE True DMG.

The Attendants will restore the Leader's HP every 12 seconds, with each Attendant restoring 5% HP. ・Each Attendant will increase the Leader's Elemental RES and Physical RES by 10%. The area covered by the field will gradually expand as the challenge proceeds.įloor 9 - Chamber 1, First Half: Large Hydro Slime, Cryo Hilichurl Shooter, Electro Hilichurl Shooter, Hydro Samachurl, Anemo Samachurl, Wooden Shield Mitachurlįloor 9 - Chamber 1, Second Half: Hydro Abyss Mage, Blazing Axe Mitachurl, Electro Samachurl, Crackling Axe Mitachurlįloor 9 - Chamber 2, First Half: Fatui Skirmisher: Cryogunner Legionnaire, Fatui Skirmisher: Hydrogunner Legionnaire, Fatui Skirmisher: Electrohammer Vanguard, Fatui Skirmisher: Anemoboxer Vanguard, Fatui Skirmisher: Geochanger Bracerįloor 9 - Chamber 2, Second Half: Treasure Hoarders: Pyro Potioneer, Seaman, Handyman, Hydro Potioneer, Gravediffer, Cryo Potioneer, Crusher, Electro Potioneer, Pugilistįloor 9 - Chamber 3, First Half: Stonehide Lawachurl, Frostarm Lawachurlįloor 9 - Chamber 3, Second Half: Fatui Pyro Agent, Fatui Electro Cicin Mageįloor 10 Disorder - Attendants: There will be a Leader amongst the opponents present in each challenge on this floor, with Attendants present to provide it with enhancements and protection. While within the field, characters will be hit by a lightning strike once every 2s/5s and take Electro DMG. Floor 9 Disorder - Plasma Field: A Plasma Field will be generated at the edge of the challenge area once the challenge begins.
